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<title>InfoDesign: Understanding by Design</title>
<link>http://www.informationdesign.org/</link>
<description>Dedicated to the growth and improvement of the information experience industries.</description>
<dc:language>en-us</dc:language>
<dc:creator>plato@xs4all.nl</dc:creator>
<dc:date>2010-02-08T15:05:15+01:00</dc:date>
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<item>
<title>The Synaptic Web</title>
<description>&quot;The purpose of this document is to present a straw man overview of emerging trends on the next generation web. We encourage participation and conversation about these proposals so that we, as participants in this ecosystem, can come to a communal understanding our current and emerging opportunities for the web.&quot; (Khris Loux, Eric Blantz, and Chris Saad) - courtesy of ruurdpriester</description>
<link>http://synapticweb.pbworks.com/</link>
<dc:subject>Social Web</dc:subject>
<dc:date>2010-02-08T15:05:15+01:00</dc:date>
</item>

<item>
<title>Hierarchical Task Analysis</title>
<description>&quot;As UX professionals, we have a great many analytical and descriptive tools available to us. In fact, there are so many that it can sometimes be difficult to decide which tool is most appropriate for a given task! Hierarchical task analysis (HTA) is an underused approach in user experience, but one you can easily apply when either modifying an existing design or creating a new design.&quot; (Peter Hornsby - UXmatters)</description>
<link>http://www.uxmatters.com/mt/archives/2010/02/hierarchical-task-analysis.php</link>
<dc:subject>UCD</dc:subject>
<dc:date>2010-02-08T12:41:40+01:00</dc:date>
</item>

<item>
<title>Browse Is The New Black</title>
<description>&quot;Search, search, search. Everyone is talking about search these days. Bing, semantic search, site search. That&apos;s all you hear. Don’t get me wrong: search is wildly important to our daily experiences on the web. I’ve written a bit on search on this blog. (...) But at the same time were seeing a lot of new products and interfaces that offer enhanced online browsing experiences. Browsing it totally underrated, I believe. What&apos;s more, looking broadly across human information behavior, we see that browsing is more than an accident, impulsive activity–it&apos;s not just aimless surfing.&quot; (James Kalbach - Experiencing Information)</description>
<link>http://experiencinginformation.wordpress.com/2010/02/07/browse-is-the-new-black/</link>
<dc:subject>Search</dc:subject>
<dc:date>2010-02-08T11:43:23+01:00</dc:date>
</item>

<item>
<title>iPad Interesting Moments</title>
<description>&quot;The use of real world style transitions (flipping bookcase over, flipping pages, spreading stacks, rotating orientation, collecting selected elements into stacks) work extremely well with a multi-touch interface. I am using my physical body not a mechanical mouse so the response should feel more real world. This is also what Apple mentions in their UX guidelines.&quot; (Bill Scott - Looks Good works Well)</description>
<link>http://looksgoodworkswell.blogspot.com/2010/02/ipad-interesting-moments.html</link>
<dc:subject>HCI</dc:subject>
<dc:date>2010-02-08T10:35:44+01:00</dc:date>
</item>

<item>
<title>Live at Interaction’10</title>
<description>&quot;The first day of Interaction 10 in the wonderful city of Savannah, Georgia, kicked off without a hitch. Though eventually everyone was plagued by spotty, windy rain storms, the general pulse of the conference was positive and uplifting. Attendees were still talking about some of the great workshops from the day before, and they carried that energy over into today’s sessions. If one thing had to describe the overall theme of the first day it would be the importance of providing meaning in the work that we do. Below are recaps of the opening and closing keynotes, as well as some of the sessions from the day. (...) After a night of some great parties, and even better conversation, the second day of Interaction 10 began with a preview of the new IxDA.org website redesign. The team doing the redesign covered all the great new features that are coming, and went into detail on how local groups will be able to leverage the new site for their own networks and events. The excitement from yesterday was easily carried over, and people were pumped to see what the presenters had in store for us today.&quot; (Niklas Wolkert &amp; Brad Nunnally - Johnny Holland Magazine)</description>
<link>http://johnnyholland.org/2010/02/07/live-at-interaction10-day-2/</link>
<dc:subject>Interaction design</dc:subject>
<dc:date>2010-02-07T15:49:16+01:00</dc:date>
</item>

<item>
<title>Workshop on Search and Social Media</title>
<description>&quot;It is my pleasure to report on the 3rd Annual Workshop on Search in Social Media, a gathering of information retrieval and social media researchers and practitioners in an area that has captured the interest of computer scientists, social scientists, and even the broader public.&quot; (Daniel Tunkelang)</description>
<link>http://cacm.acm.org/blogs/blog-cacm/71444-third-workshop-on-search-and-social-media-ssm-2010/fulltext</link>
<dc:subject>Search</dc:subject>
<dc:date>2010-02-04T12:06:43+01:00</dc:date>
</item>

<item>
<title>Design the stakeholder experience</title>
<description>&quot;To get the stakeholders on track for a successful UX project, use your skills and design the stakeholder experience.&quot; (Phil Barrett - Front to back)</description>
<link>http://fronttoback.org/2009/08/20/design-the-stakeholder-experience/</link>
<dc:subject>User experience</dc:subject>
<dc:date>2010-02-03T14:06:23+01:00</dc:date>
</item>

<item>
<title>Attending to Performance</title>
<description>&quot;As information architects, we have the opportunity to learn when our constituents are thwarted by information structure. If possible, we should observe actual performers doing actual work in actual work contexts. We should understand what performers need to know, what is better referenced and what is best supported. We should understand the pressures, activities, accountabilities, interruptions, relationships and consequences of good and flawed performance. And we should measure.&quot; (Thom Haller - ASIS&amp;T Bulletin February/March 2010)</description>
<link>http://www.asis.org/Bulletin/Feb-10/FebMar10_Haller.html</link>
<dc:subject>Information architecture</dc:subject>
<dc:date>2010-02-03T09:24:36+01:00</dc:date>
</item>

<item>
<title>Content Is King</title>
<description>&quot;Just because content is king doesn&apos;t mean, however, that the designer&apos;s job is any less important. How seriously would people take the King if his suit was poorly made? It has to look good.&quot; (Paul Boag)</description>
<link>http://boagworld.com/site-content/content-is-king</link>
<dc:subject>Content strategy</dc:subject>
<dc:date>2010-02-02T16:46:34+01:00</dc:date>
</item>

<item>
<title>Search Patterns</title>
<description>&quot;Search is among the most disruptive innovations of our time. It influences what we buy and where we go. It shapes how we learn and what we believe. This provocative and inspiring book explores design patterns that apply across the categories of web, e-commerce, enterprise, desktop, mobile, social, and real time search and discovery. Using colorful illustrations and examples, the authors bring modern information retrieval to life, covering such diverse topics as relevance ranking, faceted navigation, multi-touch, and mixed reality. Search Patterns challenges us to invent the future of discovery while serving as a practical guide to help us make search applications better today.&quot; (Peter Morville &amp; Jeffery Callender)</description>
<link>http://www.searchpatterns.org/</link>
<dc:subject>Patterns</dc:subject>
<dc:date>2010-02-01T13:57:17+01:00</dc:date>
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