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Personas

Taking personas too far

“(…) although personas are essential design tools, we think some people may be losing sight of the fact that they’re just tools, and tools with a specific purpose, at that. Lately, we’ve been seeing a lot of gold-plated hammers – unnecessarily elaborate communication about personas – and some fundamental misunderstandings about the relationships among research, personas, and scenarios.” (Kim Goodwin – Cooper newsletter)

Personas: the podcasts

“Too busy to decide if you want to buy the book? Try the podcasts, which take you on a whirlwind tour of the book’s content. The audio comes from a Molecular webinar I did a while back. For the industrious, you can also download the PowerPoint slides used in the webinar (warning: 23MB) for the full audio/visual experience.” (Steve Mulder – Practical Personas)

The Persona Lifecycle

Review by Ross Gagliano – “(…) for our computer professional society, one may wonder whether such a book will find its way into either a computer science or an information system curriculum. Good questions! Being contrary, maybe it should. However, my own experience suggests that it may be way too massive (722 pages) and terribly glitzy (hundreds of cartoon figures) to become a standard course text.” (ACM Ubiquity)

Why is it so Hard to Make Products that People Love?

“Business people and designers are never going to speak the same language, and that’s okay. Each needs their own language to get their work done. To make great products, we have to create new ways to understand each other and work together as we keep our collective focus on the users of our products. Personas not only help translate and keep communication channels open between designers and business people, they also help to create and maintain a focus on customers and their needs throughout the design process. The persona approach has helped a variety of companies (…) improve not just their products and services, but their bottom line as well.” (Tamara Adlin and John Pruitt – AIGA Gain) – courtesy of bplusd

Persona Non Grata

“Solid personas can be incredibly helpful. Several years ago, Schwab redesigned its site based on three primary personas: the learner, the active trader, and the serious investor. Apple has had some great successes designing for an aesthete persona who demands that things look clean and work smoothly.” (Dan ShafferAdaptive Path)

Making Personas More Powerful: Details to Drive Strategic and Tactical Design

“How can something that feels so right be so wrong? Personas ought to be one of the defining techniques in user-focused design. Lots of professionals create them, yet too often the personas end up being too vague to guide a product’s focus. They often lack the detail to be useful in guiding low-level design trade-offs. And, as typically done, personas have been too narrowly focused. They often aren’t helpful in identifying the information a user needs or creates. Nor do they have much to say about the sensory and emotional aspects of user experience—the sorts of factors that cause consumers to lust after products like Apple’s iPod.” (turok – LiveJournal)

Three Important Benefits of Personas

“Personas are becoming a regular staple in many of the development teams we talk to. The method helps teams make a smooth translation between requirements and design, resulting with much cleaner designs. The benefits of preventing grounding, encouraging story telling, and enhancing role playing are rarely discussed, yet very present when you see the method in full force. It’s these benefits that guide our belief that personas will be a trusted method for many years to come.” (Jared Spool)

Personas: Empathetic Focus

“Do Personas have to be accurate? Do they require a large body of research? No, I conclude. The Personas must indeed reflect the target group for the design team, but that is about all. A Persona allows designers to bring their own life-long experience to bear on the problem, and because each Persona is a realistic individual person, the designers can focus upon features, behaviors, and expectations appropriate for this individual, allowing the designer to screen off from consideration all those other wonderful ideas they may have.” (Donald Norman) – courtesy of elearningpost

Extending a Technique: Group Personas

“So we decided to see if we could make group personas. At first, there was some apprehension – what if the groups are so varied as to be impossible to characterize? But as soon as we started making them, only several different kinds of personas made sense and it became a straightforward extension of Alan Cooper’s original persona technique. Here’s how we did it.” (Mike KuniavskyBoxes and Arrows)

MSN Personas

“We try to understand an audience through numbers, charts and graphs, but often times we lose sight of the people who represent these statistics. The MSN audience is comprised of a broad range of users at different stages in their life, who use MSN in their own unique way. To help better define the people behind the numbers, MSN has created personas for some key audience segments.” (MSN Advertising) – courtesy of brett lider