Finding something unexpected and very relevant is a moment of wow!
“Serendipitous or accidental discovery of information has often been neglected in information behaviour models, which tend to focus on information seeking, a more goal-directed behaviour. (…) By including serendipity in information behaviour models, the frameworks arrived at should help further research in this area. A working definition of serendipity in information behaviour is a starting point for other researchers to investigate related questions in the area.”
Naresh Kumar Agarwal ~ Information Research Vol. 20.3 ★
Design is finding new territories to prosper. The design firm losts its monopoly.
“I share the belief that design thinking needs to be ingrained in every business we deal with as human beings. Next time you walk around your neighborhood, just take a moment to notice the small service stores, shops and restaurants you depend on to live your daily life. Most of them are not benefiting from service design. Most of them desperately need it.”
Tenny Pinheiro a.k.a. /tennydesign | @TennyDesign ~ Core77 ★
Icing on the cake or lipstick on a pig.
“There are reasons you’re still saying the same thing after all these years — still talking about how it always seems like design gets tacked on to the end of the process. You should be at the concept meeting, you say, where you can make a real difference.”
(Robert Hoekman Jra> a.k.a. @rhjr ~ Smashing Magazine) ★
A simple but powerful UI concept for digital content collections.
“In this article, we’ll help explain what cards mean to the modern web UI designer: pros and cons, best practices, how they’ll likely evolve in the future, and finally some online resources to help.”
(Jerry Cao a.k.a. @jerrycao_uxpin ~ TNW) ★
Call it data or content, but information is the basis of it all.
“There are many things to like about this lucid account of the evolution of our scientific understanding of information. One of the most important may be the simplest. It illustrates what it means to think like a physicist.”
(Paul Romer) courtesy of marcandreessen ★
There comes a time that web design will be part of art history. As a design movement in the early 21st century.
“Many of today’s most popular design trends are influenced by minimalism. This web design movement began in the early 2000s, but borrows its philosophy from earlier movements in the fields of fine art and human–computer interaction.”
(Kate Meyer ~ Nielsen Norman Group) ★
Design with the digital material at hand. The browser interface being the canvas for it.
“Some insist designing in the browser is the only way to design a website. Some say designing in the browser limits creativity and these people don’t want to give up their graphic editors. What’s going on? Why the split? Why so many for and so many against designing in the browser? (…) I think the main reason for any pushback or misunderstanding is that detractors look at the phrase design in the browser literally and those in favor of it don’t.”
(Steven Bradley a.k.a. @vangogh ~ vanseo design) ★
What else do you need to be convinced that Design has made it into The Enterprise.
“Companies of all sizes are recognizing that by taking a design-first approach to product development, they can improve profit. I recently sat down with Phil Gilbert, GM of design at IBM, to discuss how he is helping to lead the transformation to a design-first company within IBM. Adopting design as a key corporate asset may seem like a no-brainer, but for a company of more than 350,000 employees, it’s a massive undertaking. IBM hasn’t been quiet about its plans to hire 1,000 designers over the course of five years and embed design in product teams throughout the organization.”
(Mary Treseler a.k.a. @marytreseler ~ O’Reilly Radar) ★
Design is making decisions in the design space, determined by constraints.
“The word constraint can sound like a bad word. Constraints are something you can’t do. They restrict what you’re allowed to do They take away freedom. They remove options. They’re rules you didn’t set. They’re an early bedtime or being forced to eat your vegetables when you want ice cream.”
(Steven Bradley ~ vanseodesign) ★
Creativity, design and data. A trio to move forward.
“The unquantifiable riches of the creative process still have to lead design, but applying the right data at the right time is just as important to the future of design.”
(Rameet Chawla ~ Boxes and Arrows) ★
After all the technology, we tend to forget the information. Info and Tech are brothers in arms.
“Along with leading to growth in the numbers of people doing information work, the increasing role of information in our contemporary society has led to an explosion of new information professions as well. The labels for these fields can be confusing and overlapping, and what does and does not constitute an information profession has become unclear. (…) The analysis makes possible the incorporation of popular new information disciplines into an overarching framework that includes pre-existing fields as well. The analysis provides a perspective that clarifies the relationships among the information disciplines as well as their relationship to other professional activities in society.”
(Marcia Bates ~ Information Research 20.1) ★
There was a time when CUI meant ‘Character-based User Interface’. That time has gone.
“I think it’s safe to say that, going forward, the majority of mobile UI designs will be based on the card UI paradigm. The next logical step is marketing professionals and ad agencies starting to embrace cards. The larger platforms are already embracing it. The card UI is set to be the next creative canvas for online content and will consequently also be the next big ad unit.”
The only thing that is missing is connectivity as a unique trait of digital.
“In a traditional design practice, the designer works directly on a design product. Be it a logo, website, or a set of posters, the designer is the instrument to produce the final artifact. A meta-designer works to distill this instrumentation into a design system, often written in software, that can create the final artifact. Instead of drawing it manually, the designer programs the system to draw it. These systems can then be used within different contexts to generate a range of design products without much effort.”
(Rune Madsen a.k.a. @runemadsen ~ O’Reilly Radar) ★
It’s called IBM version 5.
“In a way, what Apple does today with design is what IBM was doing in ‘50s (…) It was about simplification and cohesiveness across all platforms of the brand—products, ads, stores. These are all ideas in the modern vein that came about with Rand’s work with IBM. It set a precedent.”
(Carey Dunne a.k.a. @careydunne ~ FastCo Design) ★
Quants are always a bit difficult for qualts. But, there’s no other choice than to marry them.
“As a researcher, I want to understand how technology changes people’s lives, not wade through a bunch of data. Like a lot of people, I think in stories rather than numbers; in the tangible rather than the abstract. So, when I made it a goal to understand all of the data about the experiences people have with technology – not just the kinds of data that I was comfortable with—there were some big gaps in my knowledge.”
(Pamela Pavliscak a.k.a. @paminthelab ~ UXmatters) ★
2015 will be an interesting year for the design and business marriage.
“It’s a great time for design. Never in its history has it been so valued as an economic force or so influential as culture. Traditional businesses of all types – from management consultants to retailers and banks – are adopting design thinking and either building or buying internal design competencies.”
(John Rousseau ~ Artefact Group)
Always adjusting to the changes of the design and business sea.
“(…) why leading design firms are contracting or exiting the business just when it has become more relevant than ever to corporate America. (…) What does this mean for the future of design as an independent field of practice in 2015 and beyond?”
(Robert Fabricant a.k.a. @fabtweet ~ Wired) ~ courtesy of tonveldhuis
Data is just the raw material for storytelling, understanding and insights. Design is its process to get there.
“Bold claims have been made about applying big data to solve the world’s problems, from health (Fitbit) to saving energy (Nest). Data is all around us, appearing in slick devices and colorful dashboards, yet focusing on the technology can cause us to miss the people who have to use it. Our job as designers is to communicate information. A clean design with big numbers and charts looks good, but how can we make sure people actually understand the data?”
(Stephen Turbek a.k.a. @stephenturbek ~ Boxes and Arrows)
Design as the new normal.
“Design is finally receiving the attention and respect of non-designers. Jeff Veen talks about a different dynamic, one in which design plays a leading role in the development of products and services.”
(Mary Treseler a.k.a. @marytreseler ~ O’Reilly Radar)
Major tech player enters the world of digital design for the enterprise. Oh wow!
“Whether we design for them or not, our products and services are framed by six universal experiences. Each experience offers opportunities to solve unmet needs and emotionally bond users to products. These are not product states, they are user experiences. When someone is “trying” your product or service, they should be doing the same thing as “using” it. From the technology perspective, there is no difference. But the context – and therefore the connection with the user – is very different.”