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<title>InfoDesign: Understanding by Design</title>
<link>http://www.informationdesign.org/</link>
<description>Dedicated to the growth and improvement of the information experience industries.</description>
<dc:language>en-us</dc:language>
<dc:creator>plato@xs4all.nl</dc:creator>
<dc:date>2008-03-27T09:49:22+01:00</dc:date>
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<title><![CDATA[<a href="http://www.adaptivepath.com/blog/2008/03/26/what-adaptive-path-thinks-when-it-thinks-about-eyetracking/">What Adaptive Path Thinks When It Thinks About Eyetracking</a>]]></title>
<description><![CDATA["(...) you rarely hear about eyetracking leading to crucial insights. Eyetracking is helpful when you need to know something extremely tactical at a very precise level of detail. But we should think very hard about the payoff. There's a great deal of overhead and it's difficult to make this a flexible, nimble process." (<a href="http://www.adaptivepath.com/">Adaptive Path</a>)]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2008-03-27T09:49:22+01:00</dc:date>
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<item>
<title><![CDATA[<a href="http://www.boxesandarrows.com/view/extreme-user">Extreme User Research</a>]]></title>
<description><![CDATA["What is the biggest problem I face almost every time a client hires me to do something about a web project going awry? They don’t know a thing about their users. They don’t have a clue, whatsoever. Unbelievable but true!" (<a href="http://www.boxesandarrows.com/person/11081-daniellafreniere">Daniel Lafreniere</a> - <a href="http://www.boxesandarrows.com/">Boxes and Arrows</a>)]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2008-03-27T09:21:07+01:00</dc:date>
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<item>
<title><![CDATA[<a href="http://www.jnd.org/dn.mss/filling_much_needed.html">Filling Much Needed Holes</a>]]></title>
<description><![CDATA["Ethnographic research is fun. You get to go out into the world and watch, take pictures, satisfy your curiosity and inherent nosiness. Back at the office it is great fun to scribble notes, to post them on walls and rearrange them to form patterns. Then we can create personas, colorful little artificial people with cute, interesting lives, or maybe overstressed, over-busy lives. We delight at personas, at prototyping, at watching people go through their paces. New products galore. Innovation is the new hot topic. But does all of this activity lead to actual success in the marketplace? I fear not." (<a href="http://www.jnd.org/dn.mss/filling_much_needed.html">Donald A. Norman</a>)]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2007-12-05T11:50:55+01:00</dc:date>
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<item>
<title><![CDATA[<a href="http://maketools.com/pdfs/DesignResearchin2006_Sanders_06.pdf">Design Research in 2006</a>&nbsp;<img src="http://www.informationdesign.org/images/pdflogo.gif" alt="PDF Logo" border="0" />]]></title>
<description><![CDATA["In the US, it is the practitioners who have been leading with regard to design research in practice. So in the U.S., there is exploration and innovation in design research going on, but it is not as well disseminated. It is discussed in general terms so as not to give too much away to 'the competition'. It is not often published, though the interaction design community is doing a good job of sharing. Europe is way ahead of the US in design research of a participatory nature. Why? Because they (particularly northern Europe) have embraced a participatory attitude for a long time. The participatory way of thinking is antithetical to the US-centric mode of manufacturers pushing products at 'consumers' through marketing and advertising." (<a href="http://arts.osu.edu/2faculty/a_faculty_profiles/design_fac_profiles/sanders_liz.html">Liz Sanders</a> - <a href="http://maketools.com/">MakeTools</a>)]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2007-09-19T14:14:35+01:00</dc:date>
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<item>
<title><![CDATA[<a href="http://www.stby.nl/stbydata/publications/pickandm.pdf">Pick and Mix</a>&nbsp;<img src="http://www.informationdesign.org/images/pdflogo.gif" alt="PDF Logo" border="0" />]]></title>
<description><![CDATA[Consumers moving between online and offline channels in the context of leisure travel preparations (PhD Thesis 2007) - "Consumers are increasingly using web-based systems for the search and purchase of products and services. They are, however, also still using traditional, offline channels such as telephone, high street and mail order, on a regular basis. The research presented in this thesis investigated consumer use of e-services in the context of a multi-channel environment, with a special focus on voluntary channel choice and voluntary movement between channels. Both multi-channel usage and voluntary
movement between channels are currently under-researched topics."  (Geke van Dijk - <a href="http://www.stby.nl/">STBY</a>)
]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2007-07-10T11:36:51+01:00</dc:date>
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<title><![CDATA[<a href="http://www.stby.nl/stbydata/publications/designdo.pdf">Design Documentaries: Inspiring Design Research Through Documentary Film</a>&nbsp;<img src="http://www.informationdesign.org/images/pdflogo.gif" alt="PDF Logo" border="0" />]]></title>
<description><![CDATA["This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research."  (Bas Raijmakers et al. - <a href="http://www.stby.nl/">STBY</a> <a href="http://www.designdocumentaries.com/">Design Documentaties</a>)]]></description>

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<dc:subject>Design research</dc:subject>

<dc:date>2007-07-10T11:22:51+01:00</dc:date>
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