Content chunck and design. XML revival?
"Richer, more flexible designs can coexist with the demands of multichannel publishing; future design changes can sidestep the laborious process of scrubbing old content blobs; and simpler, streamlined tools can help editors and authors produce better content faster. By combining the best of XML and structured web content, we can make the body field safe for future generations."
Aesthetics, beauty, or attractiveness can't be defined by itself. But I recognize it when I see it.
"Design does not equal making things pretty, but a significant number of people seem to think it does. They think aesthetics are design and somehow think all the other things designers do just happen on their own."
Formal power entering the field of UX. Who's to decided?
"Are educational institutions equipped to prepare UX designers for the workplace of the future as advances in technology outpace those in education? Should the UX community be pushing for levels of accreditation to verify that someone has the skills and education necessary to call himself or herself a UX designer? How can an employer ensure that a candidate meets their expectations for a role in user experience?"
Any information environment needs structure, therefore IA. Intranets not exclused.
"Intranets are improving findability and discoverability by organizing content by task rather than department, using megamenus to present deep content, offering clear cues to help orient users, and providing shortcuts to important pages and tools."
Integration, synergy and connections of bits and atoms. A new design ecosystem with many options.
"We're at a revolutionary information crossroads, one where our symbolic and physical worlds are coming together in an unprecedented way. Our temptation thus far has been to drive ahead with technology and to try to fit all the pieces together with the tried and true methods of literacy and engineering. Accepting that the shape of this new world is not the same as what we have known up until now does not mean we have to give up attempts to shape it to our common good."
This is a discours, not just conversation
"The big question: Is this still information architecture? (...) I can't answer that question for everyone, of course, but yes, it's definitely IA from my perspective and in my (scientific) narrative."
It's academic, so it must be European. Go Andreas, go!
"This paper maintains that in the epistemological shift from postmodernism to pseudo-modernism, technological, economic, social, and cultural elements of change have thoroughly transformed the scenario in which information architecture operated in the late 1990s and have eroded its channel-specific connotation as a website-only, inductive activity, opening the field up to contributions coming from the theory and practice of design and systems thinking, architecture, cognitive science, cultural studies and new media. The paper argues, through a thorough discussions of causes and effects and selected examples taken from the practice, that contemporary information architecture can be thus framed as a fundamentally multi-disciplinary sense-making cultural construct concerned with the structural integrity of meaning in complex, information-based cross-channel ecosystems."
CS and UX in concert.
"Understanding how people think and what makes them tick is the common building block behind both creating content and designing experiences that matter to people. But before you dive into content planning or begin designing an experience, you have to understand what your audience finds meaningful. This is where UX research can provide insight to help inform content marketing efforts."
A flying vision of the future.
"According to J.D. Power, eighty-seven percent of travelers used the Internet for the bulk of their travel planning in 2012, yet the online booking experience being offered by modern airlines is still stuck in the 90s. Inspired by the opportunity to bring progressive disruption to this huge marketplace, we reviewed all major airline websites, and graded them against design and usability criteria including: information architecture, interaction design and visual design. The results were disheartening. We believe that unless the airlines take drastic measures to improve their digital experiences, third-party sites like Kayak and Expedia will continue to eat into their profits. So we launched an experiment to explore, What if?"
When people talk about it, there is such a thing by definition. Beauty, love, friendship, experts, you name it.
"2013 saw a lot of discussion around the topic of UX Strategy. In fact, there was at least one conference on the topic and a string of articles. However, all of this activity around a topic doesn't actually mean it exists."
Sharing as a design principle.
"Humans tend to return good deeds: use this social psychology law in user interface design to gain users' trust and motivate engagement with your site or app."
That's why the byline of this stream is 'Understanding by Design'.
"Taxonomies, controlled vocabularies, those are just tools. Metadata is just a material. Information Architecture is about making meaning out of piles of facts. Who cares how you do it, or in what medium? (...) Information Architects are in the understanding business. Clarity is their north star, and organizing and clarification are their tools. We may have a new tsunami of data. But we also have information architects ready to help. Let us never forget how much we need them."
An expert speaks...
"In today's global cities, public urban space is constituted in my different ways. Residents in the same neighborhood may have very diverse types of knowledge about their shared public space: The children know the neighborhood at ground level, the tech designer knows the Wi-Fi coverage at the cafes, the homeless know about the night fauna. How do these understandings of urban space affect our view, use, and design of technology?"
Will they then become CX consultants?
"UX is a broad field and designers are increasingly playing a strategic role in many companies. Be that designer. Businesses are increasingly adopting user-centered approaches to create experiences, moving UX design to be one of the core activities driving the company strategy and operations. This is an incredibly valuable opportunity that we designers can take to step up and contribute to create the great experiences and services they envision, taking our vision, tools and understanding to a different level. But we need to learn the new skills to play at this table, a table that's often speaking a different language with a lot of politics and different stakeholders. This talk will cover exactly these extra skills that are required to make this strategic jump: understanding the business needs, educating the client, understanding the hidden request, managing the various party involved in a project, defining the right process, understanding the internal impact and more."
Sailing the volatile oceans of digital transformation, you need a compass, maps and a sense of direction.
"In this column, I'll demonstrate that, with an IA compass in place, expressing the value that information architecture delivers to a business becomes clearer. The IA compass that I'll describe is absent of theoretical and technical rhetoric and focuses on a greater good. This greater good is one that is most likely to resonate with our business and marketing colleagues. While it is important that they acquire a general understand of information architecture, they are more interested in how information architecture fits into their business model and delivers value."
This time, the C is Citizen and not Customer. Citizens are entitled to great CXs too.
"The past decade has brought enormous and growing benefits to ordinary citizens through applications built on public data. Any release of data offers advantages to experts, such as developers and journalists, but there is a crucial common factor in the most successful open data applications for non-experts: excellent design. In fact, open data and citizen-centered design are natural partners, especially as the government 2.0 movement turns to improving service delivery and government interaction in tandem with transparency. It's nearly impossible to design innovative citizen experiences without data, but that data will not reach its full potential without careful choices about how to aggregate, present, and enable interaction with it."
Designing mission, vision, and strategy. Making decisions with intent is the essence of design.
"As digital products and services come to comprise an increasingly important part of our everyday life, the division between the digital and the physical begins to blur. We can, for instance, see a washing machine on TV, read reviews of it online, purchase it on our phone, and have it installed by our local shop-all without leaving our computer. The sum total of these processes functions as a single, continuous experience. Designers can more prudently frame the experiences they create by incorporating ecosystem thinking into their process."
(Sofia Hussain ~ UX Booth)
Language, the most important instrument to communicate, interact and view the world.
"In his keynote, Klaus will distinguish four theories from the philosophy of language and elaborate on dialogical conceptions of how reality comes to be constructed. To him, languaging – the process of conversing in language - is a creative and fundamentally socio-cultural practice. Language does not merely describe, it creates realities in conversations and actions. Dialogical conceptions raise doubts in several common epistemological assumptions. Questioning them could open possibilities of seeing interaction design in a new way."
The holy trinity of UX: research, design, and development.
"The should designers be able to code debate has raged for some time, but I'm interested in another debate: Should designers be able to research?"
(Emma Boulton ~ 24 Ways)
Design for the unique traits of each and every touchpoint.
"Emphasize and leverage each channel's unique strengths to create usable and helpful context-specific experiences. (...) Incorporating helpful and usable context-specific elements creates an exceptional user experience in a world of competing channels, devices, and screen sizes. In order to focus design efforts, teams must understand the common tasks completed by users within each channel. This will help identify the best opportunities for creating channel-optimized experiences that will build user loyalty and differentiate the organization from competitors. In addition to being optimized for the channel, cross-channel experiences must be consistent, seamless and available."
A little write-up, for sure.
"It's a conversation I've had many times with fellow designers over the years."
(Jesse James Garrett ~ Adaptive Path)
What's a product without use, user and usage. Useless.
"Today's enlightened leaders are achieving success by crafting the entire customer experience - shaping, innovating, branding, and measuring it. They are mastering a new discipline we refer to as experience innovation by going beyond the discrete product or service to re-imagine the customer journey. The result yields new, unexpected, signature moments that delight customers and create significant opportunities for new growth."
M2M, P2M or P2P, finding what you're looking for.
"Although these are obviously very important aspects of translating a website, I miss one other essential aspect: creative writing. It is all very well to get your website ranked number one in Google, but if the website itself puts off visitors because it is badly written, the whole website becomes pointless. It is important to keep in mind that, in the end, websites are written/translated for human visitors, not just for search engines."
Cinema being a great source of inspiration, cross-overs and examples for HCI. Think cinematographic effects, transitions and stories.
"In the end, I cannot help but feel I was looking at a promo for Life in a Silicon Valley Youth Village at some future Disneyland. I have a strong suspicion that I was exposed and advanced product-placement for future mobile/cloud services in a two-hour advertisement. Certainly, this style is in keeping with Spike Jonze's oeuvre. Perhaps Apple secretly sponsored this Super-Siri ad pre-Super-Bowl, in preparation for its next breakthrough announcements, in honor of the Mac's 30th birthday, or in honor of its memorable 1984 Superbowl ad for the Mac. That might explain the absence of Google Glass... and the emphasis on Super-Siri. Well, enough said. This provocative film obviously inspires more talking and listening (...) about humanity. Can you hear me now? I hear what you are saying, Spike Jonze."
Too bad they don't know of John Carroll's book.
"Before creating the scenarios there was not a clear idea of what the product had to do and how it fit the life of the customers. The scenarios made the product and the user interacting with it a lot more tangible. The team developed this shared understanding together."
Everybody is a designer, so everybody can learn UX design. Sure.
"The following list isn't everything you can learn in UX. It's a quick overview, so you can go from zero-to-hero as quickly as possible. You will get a practical taste of all the big parts of UX, and a sense of where you need to learn more. The order of the lessons follows a real-life UX process (more or less) so you can apply these ideas as-you-go. Each lesson also stands alone, so feel free to bookmark them as a reference."
Used to think in terms of perception, cognition and emotion when designing instructional software. L'histoire se... now it's (digital) content.
"A cognitive effect is just a change in the mind of the audience. When we learn or are influenced or make a decision, there is a corresponding cognitive effect. Most of these are small and incremental. Some are breakthroughs. All things considered, breakthroughs are more relevant than small changes to our attitudes. The actual theory is quite a bit more complex than this, but we can gloss over that complexity for the time being."
(James Mathewson ~ Writing for digital)
Behavioral data as input for strategy. Where's the vision?
"Google Analytics is filled with very useful information for UX Strategists defining a baseline and tracking trends in order to define goals, strategies, and concepts for a brighter tomorrow."
(Jennifer Cardello ~ Nielsen Norman Group)