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February 8, 2013

Prototyping for mobile designs

Always wondered why mobile design would be different than plain software design. Is being able to move around the differentiator?

"Building a prototype is a great way to test your design early on with users. Whether you choose to go for a high-fidelity representation, or go lo-fi with paper, you can learn a lot about the usability of your site. Often, teams are concerned with which technique or tool to use because of the litany that are available."

(Kelly Goto a.k.a. @go2girl ~ User Interface Engineering)

Posted by PJB at February 8, 2013 9:47 PM | Classification: Interviews - Mobile design - Prototyping